&6&lMobBanner&r &7- earn banners that suppress or attract one mob type
&7A marked banner affects eligible spawns in its own 16x16 chunk.

&6Getting a ward banner
&7Player kills of supported mobs count separately for each player and type.
&7Milestones: 100, 200, 300, then every 500 through 2000, then every 1000.
&7For example, a Zombie banner and a Bat banner have separate kill counters.
&7Supported: bat, blaze, bogged, breeze, cave_spider, creaking,
&7creeper, drowned, elder_guardian, ender_dragon, enderman,
&7endermite, evoker, ghast, guardian, hoglin, husk, magma_cube,
&7parched, phantom, piglin_brute, pillager, ravager, shulker,
&7silverfish, skeleton, slime, spider, stray, vex, vindicator,
&7warden, witch, wither, wither_skeleton, zoglin, zombie,
&7zombie_villager. Each banner targets one exact mob type.
&7An admin can also give banners. Ward banners are not craftable.

&6Using a banner
&e1. &7Earn a banner or receive one from an administrator.
&e2. &7Place it as a floor or wall banner in the chunk you want to affect.
&e3. &7A plain banner suppresses eligible natural spawns of its marked type.
&7The banner does not affect other mob types or neighboring chunks.

&6Pyramid attraction
&7A standing banner on a complete 5x5 / 3x3 / 1x1 base switches to attraction.
&7All 35 blocks must be iron, gold, emerald, diamond, or netherite blocks.
&7A matching spawn may then trigger one extra nearby spawn attempt.
&7An ordinary matching ward in the chunk takes priority and suppresses instead.

&6Spawn rules and limits
&7Only NATURAL, CHUNK_GEN, REINFORCEMENTS, and PATROL spawns are affected.
&7Spawners, raids, eggs, commands, existing mobs, and other chunks are untouched.
&7Attraction is an extra attempt, not a guaranteed spawn or vanilla mob-cap change.
&7Ward identity survives restart, breaking, and re-placement; crafting with wards
&7is blocked to prevent copying. Use &f/help mobbanner&7 for more details.

&6Permissions
&f mobbanner.give &7(default: operators) - give ward banners to online players

[admin:mobbanner.give]
&6Admin command &7(permission: mobbanner.give)
&f/mobbanner give <player> <mob> &7- give one marked banner
&7Use tab completion for online players and supported mob IDs.
&7Mob IDs ignore case; use underscores for names such as cave_spider.
&7This grant does not change the recipient's kill count.
[/admin]
