&6&lEnderCraftBuildings&r &7- remember, pay for, and recall buildings

&6What it does
&7Scan a structure into a memory crystal, then craft paid copies.
&7A storage crystal marks a site and recalls the building from the End.
&7Scanning leaves the original structure untouched.

&6First building, step by step
&e1. &7Craft a memory crystal, empty storage crystal and taper.
&e2. &7Hold memory crystal; right-click two opposite corners.
&7Aim at open air to pick a point 3 blocks in front of you.
&7Sneak + right-click cancels. Type a name in chat when prompted.
&e3. &7At a taper, right-click with a named memory or storage crystal.
&7It consumes an empty crystal and the building materials.
&e4. &7Place the resulting storage crystal where the front-left
&7bottom corner belongs. Face the way the building should face.
&e5. &7Clear any red outline; hold right-click on the amethyst
&7cluster until charged. The building appears and crystal breaks.

&6Crafting recipes
&7Memory storage crystal (shown as a soul lantern):
&f top: amethyst shard   middle: ender pearl   bottom: soul lantern
&7Empty storage crystal (shown as amethyst shard; any diagonal):
&f amethyst shard + eye of ender, diagonally in a 2x2 grid
&7Ender Biconical Taper (a placeable vault):
&f top: ender pearl . diamond
&f mid: obsidian . obsidian
&f bot: obsidian obsidian obsidian
&7All recipes are added to the recipe book. Custom crystals cannot
&7be used in crafting, smithing, crafters or given to allays.

&6Scanning and limits
&7Each selection is at most &f32 x 32 x 32&7. A purple outline
&7shows the corners; oversized selections turn red. Blocks are
&7remembered relative to the direction you face at corner two.
&7Naming takes 1-32 characters; chat is private and times out
&7after 60 seconds. `cancel` discards the scan.
&7Air, fluids and unobtainable blocks are not copied. Containers'
&7contents, sign text and banner patterns are not stored.
&7Waterlogging is removed, filled cauldrons become empty, and
&7pistons are copied retracted. Scanning again replaces the design.

&6Imprinting and placement
&7Survival needs plain, unrenamed building materials plus an empty
&7crystal. Missing items are listed; nothing is spent. Creative
&7still needs the empty crystal but skips material costs.
&7The placed cluster shows a teal outline for &f30 seconds&7;
&7right-click it to refresh. Red means something blocks placement.
&7Required spaces must be air or dry replaceable plants/snow.
&7Holding right-click charges for &f2s + 0.05s per block&7,
&7capped at 30s. Letting go cancels without spending the crystal.
&7Protection plugins can deny a recall; then the crystal remains.

&6Endermites and settings
&7Default endermite chance: &f5%&7 at imprinting and &f5%&7 at recall.
&7Server owners: set either chance in config.yml (0.0 to 1.0),
&7then restart. Values outside that range are clamped.

&6Commands and permissions
&7This plugin has no commands or permissions.
&f/help endercraftbuildings &7- show this guide and GitHub links

&6Tips and limits
&7The memory crystal is kept when imprinting, so copies can be made
&7again with more materials. A storage crystal is also a valid source.
&7Breaking a placed crystal returns it outside creative. Explosions,
&7pistons and mobs cannot move or destroy placed crystals/tapers.
&7A free hand or plain block in the other hand helps hold-to-charge.
